China Government Grants Publishing Licenses to 33 Imported Games, including League of Legends: Wild Rift

China’s National Press and Publication Administration (NPPA), the regulatory body governing China’s video games market, announced publishing licenses for 33 imported (foreign) games on February 9, 2021. All games published in China must first be granted the ISBN publishing license. In 2020 the first import list was announced in March, so the February issue is a [...]

2021-02-09T18:29:53-08:00February 9th, 2021|Categories: Uncategorized|

January’s top streaming games in China

Niko's China Games Streaming Tracker tracks streaming and viewing on China’s largest game streaming platforms. Streaming video is one of the most important components of the gaming and esports industry. We track and analyze the three platforms to produce weekly market trends and game rankings including: heat index, streaming hours, unique streamers, total tips/gifts, fans per streamer, [...]

2021-02-09T10:54:55-08:00February 9th, 2021|Categories: Uncategorized|

Take Rates in China – Will Quality Development Beat Out Traditional Distribution?

Epic v. Apple Sets the Stage for Developers Evaluating High Take Rates in China Apple charges a 30% fee on in app purchases that takes place in games distributed through its App Store, worldwide. Its China App Store is no exception. In 2020 Epic Games challenged this “standard” in an anti-trust case that has received wide [...]

2021-02-04T13:01:48-08:00February 3rd, 2021|Categories: Uncategorized|

Niko Partners – 19 Years of Powering Insights

For 19 years, we've offered insights on the videogame industry in Asia to our clients 11 markets, including China, Chinese Taipei, India, Indonesia, Japan, Malaysia, Philippines, Singapore, South Korea, Thailand, and Vietnam. Our global team of analysts deliver the insights, data and analysis within products and services to clients who rely on us for high integrity [...]

2021-01-21T15:55:57-08:00January 20th, 2021|Categories: Uncategorized|

Predictions for Asia’s Videogame Market in 2021

February 2021 will mark the 19th year of Niko's research, analysis and insights on the videogame markets of Asia. Our first study on China’s games market was published in 2002. Since then, our coverage has expanded to: Mainland China, Chinese Taipei, India, Indonesia, Japan, Malaysia, Philippines, Singapore, South Korea, Thailand, and Vietnam. Niko analysts are dedicated [...]

2021-01-19T08:42:24-08:00January 18th, 2021|Categories: Uncategorized|

Chinese mobile game publishers accounted for 29% of global mobile games revenue in December

According to data from Sensor Tower, the top 30 Chinese mobile game publishers accounted for around 29% of global mobile game revenue in 2020. Tencent, NetEase, MiHoYo, Lilith Games and FunPlus were the top 5 grossing Chinese mobile game publishers during the month. Tencent remained at #1 due to the ongoing success of Honor of Kings [...]

2021-01-13T15:34:23-08:00January 13th, 2021|Categories: Uncategorized|

Cyberpunk 2077 off to a strong start in China

CD Projekt Red, based in Warsaw, released Cyberpunk 2077 globally on December 10, 2020 across Steam, Epic Store, GOG, PlayStation and Xbox. The game has been hotly anticipated ever since it was first announced in 2012, and broke a number of launch records on Day 1. CD Projekt Red noted that the game had 8 million [...]

2020-12-16T05:26:17-08:00December 16th, 2020|Categories: Uncategorized|

RCEP Impact on Video Gaming in Asia

The Regional Comprehensive Economic Partnership (RCEP “Ar-sep”) is a free trade agreement in Asia signed on November 15, 2020 by 15 countries to “create new employment opportunities, raise living standards, and improve the general welfare of their peoples.” It was led by Association of Southeast Asian Nations (ASEAN). The pact includes Australia, China, Japan, New Zealand [...]

2020-12-14T05:45:04-08:00December 14th, 2020|Categories: Uncategorized|

KONI Cup 2020 esports tournament: The Prime reigns as the champion

Twelve of Indonesia's best Free Fire teams participated in the grand final of the KONI Cup 2020 which was held on November 28-29. The Prime team rose up amid the other 11 teams and won the champion title of the 2020 KONI Cup tournament. As the champion, The Prime is entitled to a prize of IDR [...]

2020-12-03T10:57:12-08:00December 3rd, 2020|Categories: Uncategorized|

China approves Roblox plus 41 other games for distribution

China’s National Press and Publication Administration (NPPA), the regulatory body governing China’s video games market, released a list of 42 approved imported games on December 2nd. The NPPA announces lists of approvals in batches. This was the 3rd batch of imported games of 2020, far fewer than the domestic games. Previous batches of imports were [...]

2020-12-08T13:52:33-08:00December 2nd, 2020|Categories: Uncategorized|