New whitepaper from Niko Partners x Hero Esports x EFG FACEIT Group: The Esports Generation: Who They Are, and Why They Spend – Download the free whitepaper  
New whitepaper from Niko Partners x Hero Esports x EFG FACEIT Group: The Esports Generation: Who They Are, and Why They Spend – Download the free whitepaper
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Niko Partners Blog

Blogjerusalem fixrunner2025-04-25T03:11:50-07:00

10 Major Trends to Watch in 2026 – Niko Partners Predictions

January 19, 2026
Niko Partners has provided high-integrity data, insights and analysis as local experts with global expertise for over 20 years. In
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Bangkok Brings the Heat of Esports at the 2025 SEA Games

January 5, 2026
Esports at the IOC-sanctioned 33rd Southeast Asia Games (SEA Games) in Bangkok, Thailand have drawn to a close. Running from December
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Livestreaming Tracker November 2025 Highlights: Anime-Style RPGs Power November Viewership

December 16, 2025
RPG titles dominated China’s livestreaming landscape in November 2025, standing out as some of the month’s most-watched content. Niko Partners
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Asia and MENA See Stronger-Than-Expected Performance in 2025, On Track to $88.97 Billion This Year

December 4, 2025
Niko Partners has published the Half-Year update to its Asia & MENA Video Game Market Model, based on data gathered
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Livestreaming Tracker October 2025 Highlights: Shooter Games Shoot to Prominence

November 17, 2025
Shooter titles dominated China’s livestreaming landscape in October 2025, standing out as some of the month’s most-watched content. Niko Partners
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What you need to know about India’s video game market

November 5, 2025
While socially-motivated gaming such as card games at festivals has always been part of the Indian fabric, video games have
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How Hollow Knight: Silksong Rose to Success Despite Mixed Reaction

October 23, 2025
Australian indie studio Team Cherry’s Hollow Knight action series garnered 25.8 million viewers across Huya, Douyu and Bilibili in September.
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Breaking Barriers: Expanding Global Game Profit Through Innovative Partnerships

October 21, 2025
As the Knowledge Partner of gamescom asia 2025 x Thailand Game Show, Niko Partners is thrilled to present the latest
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8 Trends That Will Redefine Gaming in Asia (and Beyond) – Niko Partners Chat with Deconstructor of Fun Podcast

October 21, 2025
Asia and MENA video games landscape continues to be shaped by a mix of growth and regulation. In a recent
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“Some game companies continue to be afraid of the Chinese market” – Niko Partners Talks with thegamebusiness Podcast

October 10, 2025
Niko Partners CEO Lisa Hanson and Director of Research & Insights Daniel Ahmad recently joined Christopher Dring on thegamebusiness Podcast
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Saudi Arabia’s PIF leads $55 billion buyout of EA – on route to Vision 2030

October 1, 2025
The biggest games industry news of the week – and perhaps the year – is that Electronic Arts is set
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SEA of Opportunities: Exploring the Rise of Southeast Asia Video Games Market

September 30, 2025
Southeast Asia is known to intimidate companies hoping to enter the region. A multitude of languages, country-specific regulations, cultural differences,
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China’s video game regulator NPPA approves 156 video games in September 2025

September 28, 2025
The National Press and Publication Administration (NPPA), mainland China’s regulator in charge of game approvals, issued ISBNs for 145 domestic
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Shaping Future of Esports: Niko Partners’ NGSC 2025 Wrap Up

September 10, 2025
The New Global Sport Conference (NGSC) 2025 was held in Riyadh, Saudi Arabia August 22-24, 2025. This is an impressive
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What Next? Examining India’s RMG ban and Implications for the Video Games Industry

September 3, 2025
On August 22, 2025, the Indian government passed the Promotion and Regulation of Online Gaming (PROG) Bill, effectively banning real
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Latest insights

  • Niko Partners observations at ChinaJoy 2026
  • India’s Gaming Market Surpasses $1 Billion for the First Time, Driven by Mobile Growth and Changing Player Behavior
  • $7 billion in 2030: Opportunities in Southeast Asia’s Video Game Markets

Niko in the Press

  • As GTA 6 publisher Take-Two revises its 2027 net bookings up to $8.2bn, Strauss Zelnick confirms its sales are “well over 90% digital”
  • Gamers Have No Problem Spending $100 On GTA 6′s Digital-Only Ultimate Edition According To Pre-Order Data
  • Nintendo’s latest hit Tomodachi Life: Living The Dream sells cosy gameplay in an anxious world
  • GTA 6: New Report Says Players Are Purchasing the Ultimate Edition of the Game More Compared to the Base Version

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