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Blogjerusalem fixrunner2025-04-25T03:11:50-07:00

2019 Predictions for the Asia Games Market

February 22, 2019
Originally published at GameDaily.biz In celebration of 17 years of delivering market intelligence on the Chinese and Greater Southeast Asian
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Tencent’s Live Streaming Notice

February 18, 2019
Tencent Games announced a plan to standardise the behaviour of anchors on live streaming platforms. The move comes after regulators
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Gaming Addiction in China

February 13, 2019
This article is a short excerpt from our most recent Asia Trends Report. Niko’s Asia Trends Report is subscription based,
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Tencent, NetEase and Perfect World included in January approval list

January 25, 2019
China’s new gaming regulator, the State Administration of Press and Publication (SAPP), released today a list of digital games that
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How Chinese and American gamers differ

January 7, 2019
This article by Nick Yee of Quantic Foundry was originally published at VentureBeat, and with further statistical detail, at Quantic Foundry. 
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2018’s most popular articles and analysis

January 7, 2019
Since 2002, Niko Partners been publishing reports, analysis, and articles about the China and Greater Southeast Asia games markets. We’ve
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A new Online Game Ethics Committee is formed in China

December 11, 2018
An Online Game Ethics Committee has been established in Beijing under the guidance of the Publicity Department of the Central
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Tencent and NetEase Q3 results support Niko forecast for 2018

December 5, 2018
Tencent and NetEase are the two largest games companies in China, accounting for more than 70% total games revenue generated
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China games revenue projections revised downward due to China’s game approval freeze

November 15, 2018
Niko Partners has published an updated market model and 5-year forecast through 2022 for China’s PC Online and Mobile games
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Tencent rolls out real name identity system nationwide to combat game addiction among minors

November 5, 2018
Tencent, the largest games company in the world, is introducing a new real name identity system that will make it
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An update on China’s games licensing freeze

October 24, 2018
China’s digital games market has endured a temporary game licensing freeze since April 2018, which we explained in our blog
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Livestreaming games in China

October 18, 2018
This article is a short excerpt from one of our Research Notes. Research Notes are timely, in-depth analysis of the
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Esports in Asia, and what it means for the West – a free report

September 26, 2018
Esports is competitive gaming, by professional or amateur gamers. Alongside the competitions, which are typically in the form of tournaments,
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China’s temporary game approval freeze – your questions answered

September 17, 2018
China is the largest games market in the world but has been hit by a temporary game approval freeze that
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A new notice from China’s Ministry of Education, and its impact on games

August 30, 2018
On August 30th 2018 the Ministry of Education issued a new notice aimed at preventing myopia, or near-sightedness, among children
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Latest insights

  • Niko Partners observations at ChinaJoy 2026
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Niko in the Press

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  • Nintendo’s latest hit Tomodachi Life: Living The Dream sells cosy gameplay in an anxious world
  • GTA 6: New Report Says Players Are Purchasing the Ultimate Edition of the Game More Compared to the Base Version

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