Tencent

15 12, 2016

China’s Newest Online Gaming Regulations – Explained

2017-03-06T20:30:50-08:00December 15th, 2016|Categories: China, eSports, Philippines, Singapore, Tencent, Vietnam|

Pokemon Go in Southeast Asia While Pokemon Go's popularity has subsided in parts of the western world, the game is still a hit in Southeast Asia and brands are continuing to embrace the augmented reality game. Companies throughout Vietnam, the Philippines, Singapore and beyond have signed licensing agreements with Nintendo. China's Newest Online Gaming Regulations - [...]

23 11, 2016

NetEase Challenges Tencent’s Stronghold On Mobile Publishing

2017-03-06T20:30:51-08:00November 23rd, 2016|Categories: China, Mobile Game Industry, NetEase, Tencent, Xiaomi|

NetEase Challenges Tencent's Stronghold On Mobile Publishing According to App Annie, NetEase has now replaced Tencent as the top mobile publisher by revenue worldwide as the company's apps continue to grow in China. "The big reason here for NetEase's surge is that it has the top two most lucrative games worldwide with the card-battling Onmyoji game [...]

18 09, 2016

Riot Games Celebrates 10th Anniversary

2017-01-15T14:38:55-08:00September 18th, 2016|Categories: Alibaba, Garena, Giant Interactive, Singapore, Southeast Asia, Tencent|

Riot Games Celebrates 10th Anniversary Riot Games, famed developer of the hit MOBA League of Legends, is celebrating its 10th anniversary this month and also the full acquisition of the studio by China's largest (and most valuable) Internet company, Tencent. Check out the full overview in the LA Times, including quotes from Niko's Lisa Hanson and [...]

12 09, 2016

Battle of social networks in China

2017-01-15T14:38:56-08:00September 12th, 2016|Categories: China, Mobile Game Industry, Southeast Asia, Tencent, Vietnam|

Battle of Social Networks in China According to an article on InsideGamesAsia, there are many social networks in Asia whose popularity changes by country. Wechat from Tencent essentially owns China's social network market. In Japan and Taiwan, Line is known to be the primary social app, while Kakaotalk has been stubbornly clenching onto its throne in [...]

5 09, 2016

Tencent & NetEase Make Up the Majority of China’s Mobile Games Market

2017-01-15T14:38:56-08:00September 5th, 2016|Categories: China, NetEase, Tencent, Vietnam|

Pokemon Go Unavailable in China Niko Partners' analyst Daniel Ahmad was quoted this week by Business Insider on how Pokemon Go has still not entered China. "'Pokémon Go' relies on Google Services for the game to run correctly," Daniel told Business Insider in an email exchange. "The game itself uses Google Maps as the game world [...]

22 08, 2016

Mobile Game Emulators in China

2017-01-15T14:38:56-08:00August 22nd, 2016|Categories: China, eSports, Forbes Column, Mobile Game Industry, Tencent|

Mobile Game Emulators in China When mobile games started to gain popularity a few years ago they were almost entirely casual games, such as puzzle or kids games. In the past year or two the market has embraced mid-core and hard-core mobile games, such as RPGs or strategy titles. This has led to mid-core and hard-core [...]

27 06, 2016

Tencent Consortium Acquires Supercell

2016-07-05T07:19:08-07:00June 27th, 2016|Categories: Conferences, Tencent, Vietnam|

E3 2016 Niko staff combed the halls of E3 2016 to see how Chinese firms would participate and what they would choose to reveal in this setting. Seventeen Chinese companies attended E3 this year, compared to 16 in 2015 and five in 2014. The list includes NetEase, Perfect World, Gamedo Co., Locojoy, MobileFish Co., Tencent (who [...]

19 05, 2016

Intel, Tencent & Haier Announce the TGP Box

2016-05-19T07:46:54-07:00May 19th, 2016|Categories: China, Mobile Game Industry, Southeast Asia, Tencent|

Intel, Tencent & Haier Announce the TGP Box At CES Asia, Intel, Tencent and Haier jointly announced the TGP Box, a gaming console that is designed for living room entertainment. Haier will manufacture the hardware and Intel will provide advanced computing platforms including full support for the Intel RealSense technology and "smart home innovative technology." Tencent [...]

28 03, 2016

The First Chinese Mobile eSports Game Conference

2016-03-28T11:51:02-07:00March 28th, 2016|Categories: China, eSports, Mobile Game Industry, Tencent|

The First Chinese Mobile eSports Game Conference The first Chinese Mobile Esports Games (CMEG) press conference took place in Beijing on March 19th. A spokesperson from the General Administration of Sports of China, Information Center, reported that China's esports market in 2015 reached RMB 27 billion in market size (approx. $175 billion USD), and they are [...]