New whitepaper from Niko Partners x Hero Esports x EFG FACEIT Group: The Esports Generation: Who They Are, and Why They Spend – Download the free whitepaper  
New whitepaper from Niko Partners x Hero Esports x EFG FACEIT Group: The Esports Generation: Who They Are, and Why They Spend – Download the free whitepaper
Skip to content
Niko Partners Logo
Twitter Subscribe
  • MARKETS
  • PRODUCTS
    • NikoIQ
    • Reports
    • Data & Insights
      • China Games & Livestreaming Tracker
      • Value-Added News Analysis
    • Knowledge Briefs
    • Custom Research & Consulting
  • CLIENTS
  • CASE STUDIES
  • FREE RESEARCH
    • Bulletins & White Papers
    • Niko News
  • BLOG
  • ABOUT US
  • PRESS
  • CONTACT US

Niko Partners Blog

Blogjerusalem fixrunner2025-04-25T03:11:50-07:00

China’s Mobile Games Market

January 15, 2014
China’s SAPPRFT (the regulatory body that resulted from the 2013 merger of the GAPP and SARFT) stated at the China
Learn more

Huawei to Release Console in China

January 14, 2014
Chinese electronics companies were very fast to respond to the recent regulatory change that reversed the ban on consoles in
Learn more

China’s Game Market Estimated at $13B in 2013

January 13, 2014
A report on 17173.com from a Chinese government body announced that the value of the 2013 games market revenue was $13 billion.
Learn more

3DM Closed by Chinese Government

January 11, 2014
The Office of National Internet Security shuttered the console game website 3DMgame.com. 3DM distributes pirated console games, and on January
Learn more

Internet Cafes on Decline in China

January 10, 2014
Thanks to the rise in home PC penetration, an improvement in home broadband access, and strong demand for mobile devices,
Learn more

China Temporarily Lifts Ban on Consoles

January 9, 2014
The State Council has officially announced that game consoles will be allowed in China, if manufactured within the Shanghai Free
Learn more

China’s console ban is lifted – but what does it mean?

January 8, 2014
On January 6th, the State Council announced that it was officially lifting a ban that it had said it was
Learn more

Perfect World Forms Console Division

January 7, 2014
Perfect World formed a new company division to bring current and future games to consoles. While Perfect World was addressing
Learn more

Ministry of Culture Regulates Mobile Game Industry

December 19, 2013
Marbridge Consulting wrote a good summary of a recent action by the Ministry of Culture regarding actions to be taken
Learn more

Annual Chinese Game Industry Joint Discussion

December 18, 2013
Chinese developers made 549 online games that were approved by regulators at the GAPP in 2013 – a record high
Learn more

Rumor: Xbox One in China in 2014

December 17, 2013
Niko Partners was asked by VentureBeat to comment on a Kotaku article regarding a statement by an executive at China’s
Learn more

Chinese Game Market Size Estimates

December 15, 2013
The China Game Industry Annual Conference reported that the total revenue of the Chinese games industry (client-based online, mobile, webgames,
Learn more

Bitcoin Not Allowed as Legal Tender in China

December 14, 2013
Regulators in China have stated that Bitcoin cannot be used as legal tender for purchases, mortgages, investments, and more, but
Learn more

Apple Signs Deal with China Mobile

December 13, 2013
It has been a long time in the making, but press reports say that Apple has finally signed a deal
Learn more

Tencent’s First Batch of Mobile Games

December 11, 2013
Tencent has 570 million registered users for its initial batch of smartphone games, and the first 5 games it released
Learn more
  • «
  • ‹
  • 27
  • 28
  • 29
  • 30
  • 31
  • 32
  • 33
  • 34
  • 35
  • ›
  • »

Latest insights

  • Niko Partners observations at ChinaJoy 2026
  • India’s Gaming Market Surpasses $1 Billion for the First Time, Driven by Mobile Growth and Changing Player Behavior
  • $7 billion in 2030: Opportunities in Southeast Asia’s Video Game Markets

Niko in the Press

  • As GTA 6 publisher Take-Two revises its 2027 net bookings up to $8.2bn, Strauss Zelnick confirms its sales are “well over 90% digital”
  • Gamers Have No Problem Spending $100 On GTA 6′s Digital-Only Ultimate Edition According To Pre-Order Data
  • Nintendo’s latest hit Tomodachi Life: Living The Dream sells cosy gameplay in an anxious world
  • GTA 6: New Report Says Players Are Purchasing the Ultimate Edition of the Game More Compared to the Base Version

Niko Partners

About

Careers

Contact

© Niko Partners 2025
XLinkedIn
Toggle Sliding Bar Area
Page load link
Go to Top