Tencent Games Strategy for 2018 – trends from the UP conference and a free report

May 9, 2018
Categories: Uncategorized
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Tencent held its annual UP conference on April 23rd, 2018 in Beijing. The slogan for the conference was ‘With love We create’. The company announced a strong line up of games for 2017 as well as a number of new initiatives that Tencent plans to engage in this year. Tencent is now the largest games company in the world, generating annual revenues of RMB 118 billion ($18.7 billion) from its games across PC, Mobile and distribution platforms.

Tencent’s vision for games this year is to ‘explore more possibilities’ for games by creating more engaging games across a variety of genres and platforms. At the event, Tencent announced 26 brand new games across multiple genres such as RPG, Action, Simulation, Card, ACG, AR+LBS, Sandbox, serious games and battle royale.  

Tencent is also continuing to focus on its pan entertainment strategy with co-operation across its digital businesses – Tencent Pictures, Tencent Animation, Tencent Literature, Tencent Esports and Tencent Games. We took a look at some of the big new announcements and trends from Tencent’s UP conference, including 

  • Battle Royale
  • Blockchain, AR & LBS
  • Next Generation Sandbox
  • Sports games
  • Serious Games
  • WeChat Mini Games
  • PC to Mobile Game adaptations

Updated: you can find our most recent reports and articles on Tencent here and here.

 

 

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