What you’ll learn from this white paper:
Platform as a Service (PaaS) for Mobile Cloud Gaming has the potential to dramatically impact the mobile and F2P games market.
In writing our recent Cloud Gaming in Asia report we became aware of the growing importance of the B2B aspect of cloud gaming. Mobile cloud PaaS does not depend on widespread consumer adoption to achieve viability. It’s here now, easily integrated by gaming companies, and is already changing the games business.
Developers and publishers are using mobile cloud PaaS to streamline user acquisition and reduce associated costs, to circumvent app stores, and to explore new social, cultural, and creative possibilities.
This white paper explains what PaaS for mobile cloud is, how it’s being deployed, and the areas of mobile gaming which will be affected by this shift.