Chinese PC Webgames Head to the Mobile Platform

June 27, 2013
Related Articles
Livestreaming Tracker September 2026 Highlights: Tencent’s New Honor of Kings: Ace Rises into September’s Top Auto Chess Viewership Rankings

Auto chess dominated China’s livestreaming landscape in August 2026, standing out as some of the month’s most-watched content. Niko Partners China Learn more >

Livestreaming Tracker August 2026 Highlights: RPGs Lead China’s Livestreaming Rankings While Lord of Mysteries and Mistfall Hunter Gain Traction

RPG titles dominated China’s livestreaming landscape in August 2026, standing out as some of the month’s most-watched content. Niko Partners Learn more >

Chinese Gaming Market Surpasses $50 Billion as AI, Premium Gaming, and New Monetization Models Reshape Growth

China’s video game market reached a new milestone in 2025, generating $51.8 billion in revenue, up 5.4% year-over-year and surpassing Learn more >

Webgames are hardcore browser based games (many are MMORPGs) and they have taken market share from client-based games. We recently relayed a statistic that said at least 2/3 of online games exported from China in 2012 were self-developed webgames. This fast growth games segment generated about $1 billion in revenue in 2012, growing from scratch in just two years. Now these games are being ported and adapted for the mobile platform. Three of the most popular were recently listed in Gamelook: Troubled World (Renren), Shen Xian Dao (Xd.com), and Meng Jiang Hu (Youzu.com).

Related Articles
Livestreaming Tracker September 2026 Highlights: Tencent’s New Honor of Kings: Ace Rises into September’s Top Auto Chess Viewership Rankings

Auto chess dominated China’s livestreaming landscape in August 2026, standing out as some of the month’s most-watched content. Niko Partners China Learn more >

Livestreaming Tracker August 2026 Highlights: RPGs Lead China’s Livestreaming Rankings While Lord of Mysteries and Mistfall Hunter Gain Traction

RPG titles dominated China’s livestreaming landscape in August 2026, standing out as some of the month’s most-watched content. Niko Partners Learn more >

Chinese Gaming Market Surpasses $50 Billion as AI, Premium Gaming, and New Monetization Models Reshape Growth

China’s video game market reached a new milestone in 2025, generating $51.8 billion in revenue, up 5.4% year-over-year and surpassing Learn more >

Related Articles
Livestreaming Tracker September 2026 Highlights: Tencent’s New Honor of Kings: Ace Rises into September’s Top Auto Chess Viewership Rankings

Auto chess dominated China’s livestreaming landscape in August 2026, standing out as some of the month’s most-watched content. Niko Partners China Learn more >

Livestreaming Tracker August 2026 Highlights: RPGs Lead China’s Livestreaming Rankings While Lord of Mysteries and Mistfall Hunter Gain Traction

RPG titles dominated China’s livestreaming landscape in August 2026, standing out as some of the month’s most-watched content. Niko Partners Learn more >

Chinese Gaming Market Surpasses $50 Billion as AI, Premium Gaming, and New Monetization Models Reshape Growth

China’s video game market reached a new milestone in 2025, generating $51.8 billion in revenue, up 5.4% year-over-year and surpassing Learn more >

Go to Top