Mobile Game Industry

Piano Tiles 2, China’s Mobile Games Market, Indonesia and Vietnam Address Violent Games

Piano Tiles 2 One of the World's Leading Games (Thanks to Hong Kong) According to Inside Games Asia, Piano Tiles 2 is now one of the world's most popular mobile games. The game was developed by Clean Master Games, based in Guangzhou, and the sequel was promoted by Cheetah Mobile Inc. after Clean Master Games was [...]

2016-05-03T13:58:53-07:00May 1st, 2016|Categories: China, Indonesia, Mobile Game Industry, Vietnam|

China’s Mobile Games Market Is Growing Up

This article was originally published on Forbes. Take a close look at the trends in the mobile gaming market in China, and you’ll see the signposts of an industry that’s evolving from fledgling upstart to mature market. The mobile games segment has been staking an increasingly significant claim on the overall digital games market in China for several years. While [...]

2016-04-24T21:10:25-07:00April 24th, 2016|Categories: China, Esports, Mobile Game Industry|

The First Chinese Mobile eSports Game Conference

The First Chinese Mobile eSports Game Conference The first Chinese Mobile Esports Games (CMEG) press conference took place in Beijing on March 19th. A spokesperson from the General Administration of Sports of China, Information Center, reported that China's esports market in 2015 reached RMB 27 billion in market size (approx. $175 billion USD), and they are [...]

2016-03-28T11:51:02-07:00March 28th, 2016|Categories: China, Esports, Mobile Game Industry, Tencent|

Asia-Pacific Dominates App Annie Rankings

Tencent Increases Stake in Glu Mobile Tencent now owns 21.5 percent of Glu Mobile Inc., producer of several top celebrity themed games like Kim Kardashian: Hollywood. Tencent may engage this partnership to launch free-to-play mobile first-person shooter game WeFire in the US and Europe, following strong performances in China, Taiwan, Korea, Thailand and Vietnam since the [...]

2016-03-17T07:14:48-07:00March 14th, 2016|Categories: China, Consoles, Mobile Game Industry, Tencent|

China Issues Broad New Rules for Web

China Issues Broad New Rules for Web New regulations were announced in China this week, aggregating several existing policies to ease in enforcement of rules governing online publishing. According to an article in The Wall Street Journal, the new regulations-jointly issued by the ministry of information technology and the publications regulator-ban companies with foreign ownership of [...]

2016-02-28T08:38:39-08:00February 28th, 2016|Categories: China, Mobile Game Industry, Perfect World, Tencent|

New Regulations for Creative Works in China

China's Smartphone Market Market research organization IDC reported that in Q4 2015 Chinese market smartphone shipments reached 117.3 million units, up 8% YoY. The November 11 (Double Eleven) Internet shopping festival and Huawei's great performance in Q4 were the main drivers for this growth. The top 5 smartphone vendors by overall market share in 2015 were [...]

2016-02-22T13:51:48-08:00February 19th, 2016|Categories: China, Mobile Game Industry|

Malaysia’s iCandy to IPO

China's 668 Million Netizens The China Internet Network Information Center (CNNCC) published its 37th research report this week. The report shows that as of December 2015, China had 668 million "netizens" with internet penetration rates at 50.3%, up 2.4% over 2014. The number of mobile netizens reached 620 million in 2015. Wi-Fi coverage made a significant [...]

2016-02-10T18:23:44-08:00February 7th, 2016|Categories: China, Chinese Taipei, Esports, Mobile Game Industry, Tencent|

China’s Mobile Users & Gamers

China's Mobile Users & Mobile Gamers According to the most updated data from China's Ministry of Industry and Information Technology (MIIT), the number of telephone users in China reached 1.54 billion households by the end of December 2015, of which mobile phone users accounted for 1.3 billion households and 4G users accounted for 386.2 million households. [...]

2016-02-01T15:43:33-08:00February 1st, 2016|Categories: China, Mobile Game Industry, Niko Analysis, Southeast Asia|

Thailand’s Plans for Broader Internet Access

Xiaomi's Unmet Goals Gamelook reported that at Xiaomi's internal annual company party, CEO Jun Lei announced that Xiaomi has established an "exploring lab" to do research on cutting-edge technology such as virtual reality and robots/artificial intelligence. President Bin Lin announced that shipments of Xiaomi's phones reached 70 million units this year, although in early 2015 Xiaomi [...]

2016-01-23T09:34:56-08:00January 23rd, 2016|Categories: China, Mobile Game Industry, Singapore, Thailand, Xiaomi|
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