China

Tencent’s PC Games Revenue is Larger than Reports Reflect

According to Tencent’s Q1 2017 financial release dated 17 May 2017, total online games revenue in the first quarter was 22,800 million RMB ($3,360 million). That’s $3 billion in one quarter alone, just from online games! The financial report says that PC client-based games revenue was 14,100 million RMB ($2,070 million) and mobile games revenue was [...]

2017-07-31T21:25:50-07:00July 31st, 2017|Categories: China, PC Games, Tencent|

Honor of Kings Restricts Play for Minors

The largest games company in the world, Tencent has been making headlines recently due to continued investment in overseas and domestic games companies, its ever-growing market cap, and the hit mobile game Honor of Kings. This July, Tencent introduced restrictions on Honor of Kings players under 12 years old, restricting them to only one hour of [...]

2017-08-14T10:21:18-07:00July 11th, 2017|Categories: China, Honor of Kings|

Niko News: VNG Plans US IPO

VNG Plans US IPO VNG Corp has signed a preliminary agreement with Nasdaq Inc to explore an IPO. VNG, founded in 2004, has long been a strong operator in Vietnam. Vietnam, along with Indonesia and Thailand, are three of the countries we recommend watching for the highest revenue and growth potential as of our 2016 Southeast [...]

2017-06-05T10:41:20-07:00June 5th, 2017|Categories: China, Consoles, Niko News, Vietnam|

The 2017 China PC Online Games Market Topic Report: trends driving major changes in genres and categories

The China PC Online Games Market Topic Report, the 1st of 5 companion reports to Niko’s 2017 China Digital Games Market Data Report, is now available. Key takeaways about the Chinese PC online games market in 2017 include: Despite the rapid ascent of Mobile games and the legal launch of consoles in 2015 after a 14-year [...]

2017-06-01T08:46:12-07:00June 1st, 2017|Categories: China, Niko Analysis|

China On Track to Phase Out Paper Money

China On Track to Phase Out Paper Money China was the first country to introduce paper money in 740 B.C. and now it is believed that China may be the first country to phase it out completely. According to the article on Motherboard (NSFW), "Pretty much every shop, restaurant and bar accepts WeChat and/or Alipay these [...]

2017-05-31T07:19:50-07:00May 22nd, 2017|Categories: China, Niko News, Philippines, Xiaomi|

China’s Symbiotic PC & Mobile Games Markets

A notable trend in China’s digital games market is successful PC to mobile game adaptations. What we have seen is that hardcore PC-based MMORPGs, for the most part, have been relaunched as mobile games, and this is a trend that is relevant in 2017. Most of the Top 10 grossing mobile games on the iOS chart [...]

2017-05-12T09:50:05-07:00May 8th, 2017|Categories: China, Mobile Games, PC Games|Tags: , , |

Niko News: Overwatch Passes 30 Million Players

Overwatch Passes 30 Million Players Blizzard Entertainment announced this week that Overwatch, its team-based shooter, has passed 30 million players since its launch a year ago. They recently announced hitting the 25 million mark in January. There is no clear delineation on what percentage of these players are on PC or Xbox One or PlayStation 4. [...]

2017-05-12T07:02:57-07:00May 8th, 2017|Categories: Blizzard, China, Conferences, Niko News, Tencent|

China games revenue to exceed $35 billion by 2021: NEW Niko research

We’re pleased to announce the release of the 2017 China Digital Games Market Data Report with forecast through 2021. According to the study, China will enjoy strong growth in digital gamers and games revenue in the next 5 years, to reach $35 billion USD in domestic revenue by 2021. With 600 million gamers (nearly 2x the [...]

2017-05-03T13:29:04-07:00May 3rd, 2017|Categories: China|

Honor of Kings dominates mobile esports in China

Tencent has launched its biggest esports competition for Honor of Kings in 2017, the King Pro League. The 2017 season follows in the footsteps of the 2016 season which was watched by more than 70 million people. Tencent is aiming to build a better esports ecosystem allowing for more teams, more players, increased marketing, celebrity hosts [...]

2017-04-26T13:37:41-07:00April 26th, 2017|Categories: China, Esports, Mobile Games, Tencent|Tags: , , , |

Tencent Maintains Global Gaming Dominance Thanks to League of Legends & Honor of Kings

Tencent had a record year in 2016 as it saw game revenues increase 25% YoY to 70,844 million RMB / $10.2 billion USD. This makes Tencent the world’s largest games company for the fourth year in a row and it’s worth bearing in mind that the $10.2 billion number doesn’t include revenues generated by Supercell who [...]

2017-04-13T11:06:06-07:00April 13th, 2017|Categories: China, Niko Analysis, Tencent|Tags: , , , |
Go to Top