Niko Partners Predictions for the 2022 Asia Games Market
January 17, 2022
Niko analysts are dedicated every day to tracking and analyzing all aspects of video games, esports, and streaming in Asia. At
Harry Potter: Magic Awakened – What’s behind China’s most successful game launch of the year?
October 14, 2021
Harry Potter: Magic Awakened, which launched in mainland China (first market worldwide) on iOS, Android, and PC on September 9, 2021 has had the most
Blockchain Gaming and the Rise of Axie Infinity
October 11, 2021
The Philippines is the surprising hotbed of Axie activity. Blockchain technology has been around since the 1980s, but it has only recently
Additional restrictions imposed on Chinese youth gamers
August 30, 2021
The National Press and Publication Administration (NPPA), the Chinese government regulator for video games, issued a new rule today that
Gamers in India shed light on gaming in the pandemic
August 26, 2021
“We all have been locked up in our homes for a year. Even if there is no lockdown in the
CNBC: ‘Impressive’ that Tencent has taken leadership in prtecting youth gamers, expert says
August 19, 2021
Despite China’s regulatory crackdown on tech companies, Lisa Hanson of Niko Partners says “Tencent’s silent global quest for gaming domination”
Thanks to Baparekraf Game Prime 2021 for another successful event!
August 16, 2021
Indonesia’s largest game industry event in Indonesia, Baparekraf Games Prime 2021 Online was held from August 2-8, 2021. The annual
ChinaJoy 2021 report
August 9, 2021
The 19th China Digital Entertainment Expo & Conference (ChinaJoy) took place July 30 – August 2, 2021, with a theme
Baparekraf Game Prime 2021 Online to be held this week
August 4, 2021
Baparekraf Game Prime (BGP) 2021 is the biggest game exhibition in Indonesia. This annual event is a collaboration between the Ministry of Tourism and Creative
Asia’s “Lying Flat” Generation and How They Could Help to Grow the Region’s Games Market
July 8, 2021
In May 2021, after the Chinese government announced the Three-Child Policy aimed to encourage population growth, a segment of the
Increased investment in content to drive console market growth in China
July 6, 2021
Nintendo, Sony and Microsoft launched their newest generation consoles in China, which is notable given all console hardware and software
China Game Regulator Grants Publishing Licenses to 43 Imported Games, Including the First Game Approved for PS5 China Version
June 28, 2021
The National Press and Publication Administration (NPPA) of the PRC, the regulatory body governing China’s video games market, announced publishing licenses (ISBN) for 43 imported
Mobile Cloud Gaming in China from a B2B Perspective
June 2, 2021
Cloud gaming can expand the addressable gaming audience and allow for any game to be played on any device. We
Niko Partners launches knowledge partnership with Hybrid.co.id
May 27, 2021
Asia is home to the largest audience of esports players and fans in the world. Esports has emerged as one
Tencent’s Silent Pursuit of Global Gaming Domination
May 18, 2021
Tencent is the world’s largest games company and continuing to grow organically as well as through investments and acquisitions. As






