Lisa Hanson

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So far Lisa Hanson has created 5 blog entries.

Tencent’s PC Games Revenue is Larger than Reports Reflect

According to Tencent’s Q1 2017 financial release dated 17 May 2017, total online games revenue in the first quarter was 22,800 million RMB ($3,360 million). That’s $3 billion in one quarter alone, just from online games! The financial report says that PC client-based games revenue was 14,100 million RMB ($2,070 million) and mobile games revenue was [...]

2017-07-31T21:25:50-07:00July 31st, 2017|Categories: China, PC Games, Tencent|

China games revenue to exceed $35 billion by 2021: NEW Niko research

We’re pleased to announce the release of the 2017 China Digital Games Market Data Report with forecast through 2021. According to the study, China will enjoy strong growth in digital gamers and games revenue in the next 5 years, to reach $35 billion USD in domestic revenue by 2021. With 600 million gamers (nearly 2x the [...]

2017-05-03T13:29:04-07:00May 3rd, 2017|Categories: China|

China’s Mobile Games Market Is Growing Up

This article was originally published on Forbes. Take a close look at the trends in the mobile gaming market in China, and you’ll see the signposts of an industry that’s evolving from fledgling upstart to mature market. The mobile games segment has been staking an increasingly significant claim on the overall digital games market in China for several years. While [...]

2016-04-24T21:10:25-07:00April 24th, 2016|Categories: China, Esports, Mobile Game Industry|

2016 Chinese Games Market Predictions

This is our 14th year of providing market intelligence and insights, and to commemorate that milestone we offer you our Top 14 predictions for digital games in China for 2016. This year is shaping up to be pivotal, with revenue from PC online, mobile and console games rising to more than $26 billion. So here are our [...]

2016-02-08T15:27:02-08:00February 8th, 2016|Categories: China|Tags: |
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