6 10, 2017

Gamers review bomb PlayerUnknown’s Battlegrounds, China’s Overwatch Esports Team, Tips for Publishing Games in China

2017-10-09T12:47:30+00:00 October 6th, 2017|Categories: Uncategorized|

Tips for Publishing Games in ChinaTips for Publishing Games in China Our senior analyst, Zeng Xiaofeng, spoke with Like Winkie at Gamasutra to provide some thoughts on the key points that Western publishers need to understand when trying to break into the China games market. The feature lists four major points that are essential reading for [...]

21 09, 2017

Arena of Valor comes to Nintendo Switch, Steam tops 20 million driven by PubG, China still blocking Korean games

2017-09-21T11:38:37+00:00 September 21st, 2017|Categories: Uncategorized|

Arena of Valor comes to Nintendo Switch Tencent has announced that it will bring Arena of Valor, its hugely successful MOBA game, to Nintendo Switch this Winter. Arena of Valor, which is known as Honor of Kings in China, is a free to play MOBA game which has over 50 million daily active users and over [...]

15 09, 2017

Malaysia blocks Steam, Esports’ glass ceiling, Perfect World to host DOTA 2 minor

2017-09-18T21:24:47+00:00 September 15th, 2017|Categories: Uncategorized|

Malaysia blocks Steam for a day Malaysia blocked Steam on September 8th for 24 hours over a controversial game that was published to the store. Fight of Gods, published by PQube games, features religious figures such as Jesus and Buddha fighting each other. Malaysian officials said the game would disrupt religious harmony in the country and [...]

7 09, 2017

China bans ICOs, Apple accepts WeChat Pay, the key to Honor of Kings success

2017-09-11T13:18:48+00:00 September 7th, 2017|Categories: China, eSports, Honor of Kings, Mobile Games, NetEase, Perfect World, Uncategorized|

China bans fundraising through ICOs China has banned and made illegal the practice of raising funds through digital token based initial coin offerings (ICO). The rise of cryptocurrencies has led to $2.2 billion having been raised through ICOs this year alone. Chinese regulators have described initial coin offerings as “a form of unapproved illegal public financing” [...]

17 11, 2016

One Company’s Obsessive Quest to Crack China’s $8 Billion Mobile Games Industry

2017-03-06T20:30:51+00:00 November 17th, 2016|Categories: Uncategorized|

One Company's Obsessive Quest to Crack China's $8 Billion Mobile Games Industry The founders of smartphone games studio Dots are determined to break into China's lucrative, maddening market. If China doesn't break them first. Read more about Dots' adventure into China in this latest article from Inc., including quotes from Niko's Lisa Hanson. The article is [...]

6 07, 2016

Digital Content Regulators Clamp Down on Mobile Games Across Asia

2017-01-15T14:38:57+00:00 July 6th, 2016|Categories: Uncategorized|

Originally published on Forbes. The Chinese government is taking up new regulatory measures to root out what it deems as “undesirable” content in mobile games. The new rules are the latest in a series of recent widespread, government-led efforts to tighten restrictions on a broad range of online content across Southeast Asia and China — pointing to [...]

25 08, 2015

Educating the Next Generation of the Digital Games Industry

2015-08-28T13:30:32+00:00 August 25th, 2015|Categories: Uncategorized|

Niko Partners recently had the opportunity to provide academic research assistance to Ahmed Agung Faisal, an ambitious young student in the Social and Politics Faculty studying International Relations at Jember University (UNEJ, Universitas Jember) in Jember Town, East Java Indonesia. His “skripsi” (final thesis) is entitled China Government Policy in the Gaming Industry. In doing his [...]

24 03, 2015

Free report: Regulation of China’s Video Game Industry

2015-03-24T19:00:39+00:00 March 24th, 2015|Categories: Uncategorized|

Niko Partners collaborates with Pillar Legal for the coverage of regulatory ins sues facing the Chinese digital games industry. Pillar Legal published the third edition of the “Legal Primer: Regulation of China’s Video Game Industry,” in January 2015. The first edition was released in 2010 and the second edition in 2012. You may download the full [...]

26 11, 2014

New i-Cafe and Internet Policies in China

2014-11-26T13:52:28+00:00 November 26th, 2014|Categories: Uncategorized|

New i-Cafe and Internet Policies China's Ministry of Culture, Business Administration Department, Ministry of Public Security, Ministry of Industry, jointly issued a "Notice of strengthening law enforcement supervision, improving management polices, promoting the health and orderly development of the Internet service." Meanwhile, the Ministry of Culture also issued "Views about promoting Internet service industry transformation and [...]