eSports

1 12, 2016

Overwatch Continues to Dominate eSports Scene

2017-03-06T20:30:51+00:00 December 1st, 2016|Categories: China, eSports, Niko Analysis, Thailand|

Prince Vajiralongkorn to Become Thailand's New King Thailand has begun the process of naming Prince Vajiralongkorn as the new king of Thailand, becoming King Rama X or the 10th king of the Chakri dynasty. According to the BBC, however, there has been a lot of uncertainty as Prince Vajiralongkorn wanted to postpone the process by at [...]

7 11, 2016

Alibaba Reorganizes Entertainment Business

2017-01-15T14:38:55+00:00 November 7th, 2016|Categories: Alibaba, eSports, Forbes Column, Mobile Game Industry, Mobile Games|

Alibaba Reorganizes Entertainment Business Alibaba Holdings Group Ltd. is undergoing consolidation of their entertainment efforts by rounding up Youku Tudou Inc., UCWeb Inc., Alibaba Pictures Group Ltd, and company's sports, games, literature, music and digital entertainment divisions into a single group. There will also be a $10 billion yuan ($1.48 billion USD) fund for new projects [...]

29 10, 2016

China’s iOS App Store Overtakes US in Spending

2017-01-15T14:38:55+00:00 October 29th, 2016|Categories: China, Consoles, eSports, Mobile Game Industry, Mobile Games, Philippines|

China's iOS App Store Overtakes US in Spending Mobile analytics firm App Annie said that Chinese consumers spent USD 1.7 billion on Apple-sanctioned mobile apps in the third quarter, or about 15% higher than the nearly USD 1.45 billion spent by Americans during the same period. This is particularly remarkable considering the new regulations requiring licenses [...]

21 10, 2016

eSports Officially Endorsed By China’s Ministry of Education

2017-01-15T14:38:55+00:00 October 21st, 2016|Categories: China, eSports, Niko Analysis, Thailand|

Thailand's King Bhumibol Adulyadej Passes Away The world's longest reigning monarch, King Bhumibol Adulyadej, King Rama IX of the Chakri dynasty, passed away this week at the age of 88. There will be at least 15 official days of mourning before succession can take place and then Crown Prince Vajiralongkorn will ascend to the throne. Currently [...]

19 10, 2016

New Curfew for Young Gamers in China

2017-01-15T14:38:55+00:00 October 19th, 2016|Categories: China, eSports, Southeast Asia, Thailand|

Thai King Bhumibol's Health Unstable King Bhumibol has been on the throne of Thailand since 1946, making him the world's longest reigning monarch, but he has spent much of the last year in hospital. He has recently recovered from a respiratory infection and is now being prepared for haemodialysis, a procedure used to treat kidney failure. [...]

9 10, 2016

Jagex is Now Part of a Chinese Company

2017-01-15T14:38:55+00:00 October 9th, 2016|Categories: China, eSports, Mobile Game Industry, Mobile Games|

Jagex is Now Part of a Chinese Company Zhongji Holding was listed on the Chinese Stock Market this past week, and subsequently bought 51% of Hongtou, the investor that acquired Jagex back in July of this year. Zhongji Holding will then purchase the remaining 49% of Hongtou during the next 12 months. Jagex was previously the [...]

22 08, 2016

Mobile Game Emulators in China

2017-01-15T14:38:56+00:00 August 22nd, 2016|Categories: China, eSports, Forbes Column, Mobile Game Industry, Tencent|

Mobile Game Emulators in China When mobile games started to gain popularity a few years ago they were almost entirely casual games, such as puzzle or kids games. In the past year or two the market has embraced mid-core and hard-core mobile games, such as RPGs or strategy titles. This has led to mid-core and hard-core [...]

14 08, 2016

ChinaJoy 2016: What You Need To Know

2017-01-15T14:38:56+00:00 August 14th, 2016|Categories: Alibaba, Conferences, eSports|

ChinaJoy 2016 ChinaJoy 2016, the largest digital entertainment expo in China, took place July 28th through the 31st. Over 900 exhibitors were keen to show off more than 4,000 new and exciting products to consumers. Passionate gamers from all across China traveled to Shanghai for the four-day event. This year was particularly successful with official figures [...]

5 07, 2016

The Good and the Bad of the Passion for Gaming in Chinese Internet Cafés

2016-07-11T21:44:41+00:00 July 5th, 2016|Categories: China, eSports, Internet Cafes|

Originally published on Gamasutra. When it comes to describing hard-core gamers in China, “passionate” might be too gentle of an adjective. Both positive and negative components exist in this passion particularly as it relates to gamers in Internet cafés; on the one hand, the I-cafe industry is experiencing a grand resurgence thanks to hard-core gamers, becoming [...]

5 07, 2016

New Regulations on Chinese Mobile App Collection of User Data

2016-07-05T07:23:01+00:00 July 5th, 2016|Categories: China, eSports, Mobile Game Industry|

China's eSports Industry The Game Publishers Association Publications Committee (GPC) of The China Audio-Video and Digital Publishing Association and Gamma Data jointly published the "2016 Q1 Chinese eSports Industry Report." The report shows that in Q1 China's eSports market generated RMB 12.1 billion revenue, and the game streaming market size reached RMB 520 million. Mobile eSports [...]