China

China On Track to Phase Out Paper Money

By | May 22nd, 2017|Categories: China, Niko News, Philippines, Xiaomi|

China On Track to Phase Out Paper Money China was the first country to introduce paper money in 740 B.C. and now it is believed that China may be the first country to phase it out completely. According to the article on Motherboard (NSFW), "Pretty much every shop, restaurant and bar accepts WeChat and/or Alipay these [...]

China’s Symbiotic PC & Mobile Games Markets

By | May 8th, 2017|Categories: China, Mobile Games, PC Games|Tags: , , |

A notable trend in China’s digital games market is successful PC to mobile game adaptations. What we have seen is that hardcore PC-based MMORPGs, for the most part, have been relaunched as mobile games, and this is a trend that is relevant in 2017. Most of the Top 10 grossing mobile games on the iOS chart [...]

Niko News: Overwatch Passes 30 Million Players

By | May 8th, 2017|Categories: Blizzard, China, Conferences, Niko News, Tencent|

Overwatch Passes 30 Million Players Blizzard Entertainment announced this week that Overwatch, its team-based shooter, has passed 30 million players since its launch a year ago. They recently announced hitting the 25 million mark in January. There is no clear delineation on what percentage of these players are on PC or Xbox One or PlayStation 4. [...]

China games revenue to exceed $35 billion by 2021: NEW Niko research

By | May 3rd, 2017|Categories: China|

We’re pleased to announce the release of the 2017 China Digital Games Market Data Report with forecast through 2021. According to the study, China will enjoy strong growth in digital gamers and games revenue in the next 5 years, to reach $35 billion USD in domestic revenue by 2021. With 600 million gamers (nearly 2x the [...]

Honor of Kings dominates mobile esports in China

By | April 26th, 2017|Categories: China, eSports, Mobile Games, Tencent|Tags: , , , |

Tencent has launched its biggest esports competition for Honor of Kings in 2017, the King Pro League. The 2017 season follows in the footsteps of the 2016 season which was watched by more than 70 million people. Tencent is aiming to build a better esports ecosystem allowing for more teams, more players, increased marketing, celebrity hosts [...]

Tencent Maintains Global Gaming Dominance Thanks to League of Legends & Honor of Kings

By | April 13th, 2017|Categories: China, Niko Analysis, Tencent|Tags: , , , |

Tencent had a record year in 2016 as it saw game revenues increase 25% YoY to 70,844 million RMB / $10.2 billion USD. This makes Tencent the world’s largest games company for the fourth year in a row and it’s worth bearing in mind that the $10.2 billion number doesn’t include revenues generated by Supercell who [...]

Niko News: China Opens 7 More Free Trade Zones

By | April 7th, 2017|Categories: Alibaba, China, Tencent|

China Celebrates Annual Qingming Festival The Qingming (or Ching Ming) Festival, also known as Tomb-Sweeping Day, is a traditional Chinese festival on the first day of the fifth solar term of the traditional Chinese calendar. This year it took place on April 4th and the holiday was officially reinstated in China 9 years ago. People celebrate [...]

Midnight Ban in China Combats Online Game Addiction

By | February 20th, 2017|Categories: China, Niko Analysis|

China’s Internet regulator, the Cyberspace Administration of China (CAC), published draft regulations back in October 2016 that are designed to protect minors (citizens under 18) online. An updated draft of the regulations was published last month and is set to be finalized shortly. These regulations plan to address growing concerns around Internet privacy, cyberbullying and online [...]

The 4 Things a Great Mobile eSports Title Needs in China

By | February 6th, 2017|Categories: China, Mobile Games|

Mobile eSports has grown to such an extent in China that it has become its own segment, separate from PC-based eSports. The Chinese government was quick to recognize the growing Mobile eSports market and the Ministry of Culture created the Mobile eSports Game Association in early 2016. The first Chinese Mobile eSports Games (CMEG) conference took [...]

New AR Game Regulations in China

By | January 13th, 2017|Categories: China|

Chinese Regulators Indicate a Ban on All Future AR+LBS Games It appears that Pokemon will not Go in China. Reuters reports that SAPPRFT is concluding its review of a recommendation by a government body that states that Augmented Reality and Location Based Services (AR+LBS) games are dangerous for personal safety and national geo-security. If that is [...]