China games revenue projections revised downward due to China’s game approval freeze

Niko Partners has published an updated market model and 5-year forecast through 2022 for China’s PC Online and Mobile games market in Mainland China. 2018 games revenue has been adjusted downwards due to the ongoing temporary game approval freeze that started in April 2018. We now project total games revenue in China to reach $30.8 billion [...]

2018-11-15T08:25:33+00:00 November 15th, 2018|Categories: Uncategorized|

An update on China’s games licensing freeze

China’s digital games market has endured a temporary game licensing freeze since April 2018, which we explained in our blog post published on September 17, 2018. The cause is regulatory agency restructuring, and it has impacted all game companies operating in China. Tencent, previously a top 5 internet company globally by market cap, has lost over [...]

2018-10-24T09:49:35+00:00 October 24th, 2018|Categories: Uncategorized|

Livestreaming games in China

This article is a short excerpt from one of our Research Notes. Research Notes are timely, in-depth analysis of the market’s most important topics as they happen. Past notes have included topics such as regulatory landscape changes, how the next 150 million mobile gamers will enter China’s mobile games market, analysis of games or genres and [...]

2018-10-19T08:27:25+00:00 October 18th, 2018|Categories: Uncategorized|

Esports in Asia, and what it means for the West – a free report

Esports is competitive gaming, by professional or amateur gamers. Alongside the competitions, which are typically in the form of tournaments, an ecosystem has spawned to support esports. This includes venue infrastructure, tournament organization, sponsors and advertising, chat tools, networking, team management, branded apparel and gaming hardware devices and accessories, video streaming, and more. Esports is the [...]

2018-09-26T16:36:28+00:00 September 26th, 2018|Categories: Uncategorized|

China’s temporary game approval freeze – your questions answered

China is the largest games market in the world but has been hit by a temporary game approval freeze that has limited the number of new games being released this year. In addition, new regulations may be introduced that could lead to fewer games being approved for distribution in the future. China’s government is also taking [...]

2018-09-19T19:52:06+00:00 September 17th, 2018|Categories: Uncategorized|

A new notice from China’s Ministry of Education, and its impact on games

On August 30th 2018 the Ministry of Education issued a new notice aimed at preventing myopia, or near-sightedness, among children and adolescents. The notice also listed recommendations for regulatory bodies to carry out. The notice was issued because the increase in gaming and internet use among minors may be leading to higher rates of myopia. The [...]

2018-09-11T07:48:54+00:00 August 30th, 2018|Categories: Uncategorized|

Tencent and NetEase H1 2018 earnings roundup

Tencent and NetEase are the two largest games companies in China and account for nearly 70% of total games revenue generated domestically. The two companies recently released earnings for the first half of 2018. In general, these big companies are just getting bigger. Some news this week that showed Tencent is at risk because of a [...]

2018-09-11T07:47:19+00:00 August 17th, 2018|Categories: Uncategorized|

Subor announces its Z+ games console for the China market

Zhongshan based Subor, a Chinese hardware and electronics manufacturer, has announced a brand-new games console for the China market. Known as the Subor Z+, the console comes equipped with an AMD processor, 8GB of GDDR5 Memory, VR support and an RMB 4,998 ($730) price tag. The console was originally announced back in April with the goal [...]

2018-08-14T15:32:48+00:00 August 14th, 2018|Categories: Uncategorized|

Sony PlayStation ChinaJoy 2018 Press Conference

Sony Interactive Entertainment held a press conference on August 2nd at ChinaJoy 2018 to provide updates on the PlayStation brand in China. Niko Partners attended the event which provided updates on the China Hero Project as well as new information on AAA title launches. Sony’s PlayStation 4 launched in China on March 20th, 2015 and since [...]

2018-08-15T13:15:58+00:00 August 14th, 2018|Categories: Uncategorized|