Monthly Archives: February 2016

28 02, 2016

China Issues Broad New Rules for Web

2016-02-28T08:38:39+00:00 February 28th, 2016|Categories: China, Mobile Game Industry, Perfect World, Tencent|

China Issues Broad New Rules for Web New regulations were announced in China this week, aggregating several existing policies to ease in enforcement of rules governing online publishing. According to an article in The Wall Street Journal, the new regulations-jointly issued by the ministry of information technology and the publications regulator-ban companies with foreign ownership of [...]

19 02, 2016

New Regulations for Creative Works in China

2016-02-22T13:51:48+00:00 February 19th, 2016|Categories: China, Mobile Game Industry|

China's Smartphone Market Market research organization IDC reported that in Q4 2015 Chinese market smartphone shipments reached 117.3 million units, up 8% YoY. The November 11 (Double Eleven) Internet shopping festival and Huawei's great performance in Q4 were the main drivers for this growth. The top 5 smartphone vendors by overall market share in 2015 were [...]

12 02, 2016

Shanda Group to Start VR Theme Park in China

2016-02-22T13:44:18+00:00 February 12th, 2016|Categories: Niko Analysis, Shanda, Tencent, Xiaomi|

Happy Lunar New Year! 新年快乐- xīnnián kuàilè! Happy Lunar New Year to all of our readers! May the Year of the Fire Monkey be prosperous for you all. Xiaomi Game Center's 2015 Annual Report Xiaomi released the Xiaomi Game Center's 2015 annual report. The report shows that the Xiaomi Game Center had 1.45 billion downloads in [...]

8 02, 2016

2016 Chinese Games Market Predictions

2016-02-08T15:27:02+00:00 February 8th, 2016|Categories: China|Tags: |

This is our 14th year of providing market intelligence and insights, and to commemorate that milestone we offer you our Top 14 predictions for digital games in China for 2016. This year is shaping up to be pivotal, with revenue from PC online, mobile and console games rising to more than $26 billion. So here are our [...]

7 02, 2016

Free Chinese mobile games report from our new partner, DataEye

2016-02-07T21:41:39+00:00 February 7th, 2016|Categories: China|

We are pleased to announce that Niko Partners has partnered with DataEye to provide comprehensive reporting on China's digital games market. Founded in 2013, DataEye has been dedicated to big data analysis and data mining in China's digital games and entertainment industries and has quickly become a leading data service provider in China. The company provides [...]

7 02, 2016

Malaysia’s iCandy to IPO

2016-02-10T18:23:44+00:00 February 7th, 2016|Categories: China, eSports, Mobile Game Industry, Taiwan, Tencent|

China's 668 Million Netizens The China Internet Network Information Center (CNNCC) published its 37th research report this week. The report shows that as of December 2015, China had 668 million "netizens" with internet penetration rates at 50.3%, up 2.4% over 2014. The number of mobile netizens reached 620 million in 2015. Wi-Fi coverage made a significant [...]

1 02, 2016

China’s Mobile Users & Gamers

2016-02-01T15:43:33+00:00 February 1st, 2016|Categories: China, Mobile Game Industry, Niko Analysis, Southeast Asia|

China's Mobile Users & Mobile Gamers According to the most updated data from China's Ministry of Industry and Information Technology (MIIT), the number of telephone users in China reached 1.54 billion households by the end of December 2015, of which mobile phone users accounted for 1.3 billion households and 4G users accounted for 386.2 million households. [...]