Monthly Archives: June 2014

Perfect World’s Big Week

By | June 26th, 2014|Categories: Mobile Game Industry, Perfect World|

Perfect World's Big Week Perfect World is in the news this week because the company is diversifying from exclusively PC online games not only into mobile games (under way) but also into console games. The company plans to launch 10-20 mobile games per year, and 2-3 console games (for Xbox One) - all in China. Three [...]

Korea’s Mobile Game Market

By | June 21st, 2014|Categories: Conferences, Consoles, Tencent|

Korea's Mobile Game Market Korea's Ministry of Culture announced its estimate of the historical size of the Korean mobile game market from 2010 and 2013 as follows, though no projection for the future was included: 2010 - KRW 316.7 billion (310,796,712 USD) 2011 - KRW 423.6 billion (415,704,096 USD) 2012 - KRW 800.9 billion (785,971,224 USD) [...]

eSports on the Rise

By | June 5th, 2014|Categories: China, Giant Interactive|

eSports on the Rise Asian gamers love their competitive gaming tournaments, and the eSports industry is growing worldwide. According to IHS Technology, around 2.4 billion hours of eSports videos were watched last year alone (nearly double the amount watched in 2012). eSports are increasing popular in China and Southeast Asia, especially for games like DOTA and [...]