Monthly Archives: August 2013

RenRen Shuts Down Happy Farm

By | 2013-08-29T12:19:38+00:00 August 30th, 2013|Categories: China|

It is a momentous time as Renren decided to shutter Happy Farm, one of the original social games that launched a social gaming phenomenon in China. Some people still claim that Zynga copied Happy Farm when it launched Farmville, though that is not confirmed. Happy Farm was launched in 2009 and turned "stealing vegetables" into a household phrase.

NetEase Launches WeChat Competitor

By | 2013-08-29T12:18:37+00:00 August 29th, 2013|Categories: NetEase|

Tencent's WeChat is hot hot hot and NetEase recently announced a competing mobile IM service called "Yi Xin", launched jointly with China Telecom. The company says that Yi Xin achieved more than 1 million downloads within 24 hours of release. According to the Beijing Times as relayed by Marbridge Daily, in the app's first day of [...]

Shanda Games Introduces Mobile Platform

By | 2013-08-29T12:18:02+00:00 August 28th, 2013|Categories: Shanda|

Many Chinese PC online game operators have entered the mobile game platform and distribution segment in effort to boost their mobile games business in mainland China. Shanda had already announced that it would self-publish an in-house developed mobile game released this year, but this week the company also announced the launch of "G-Home", a mobile game [...]

GamesCom Becomes Largest Game Conference in the World

By | 2013-08-29T12:16:46+00:00 August 27th, 2013|Categories: Conferences|

GamesCom in Europe passed China Joy and Tokyo Games Show to become the largest game conference in the world, with 275,000 people attending in the third week of August. China's Ministry of Commerce guided a "China team" to the show in order to man a Chinese culture and trade exhibition there. GamesCom was right on the [...]

Faster Broadband in China

By | 2013-08-25T13:31:08+00:00 August 23rd, 2013|Categories: China Telecom|

China Telecom is speeding up broadband services in some cities to 100 Mbps, fast enough for all family members in one dwelling to have uninterrupted access to online videos and online games, among other online digital entertainment options. China has a bold plan to increase the total broadband penetration in the country to 50% and mobile [...]

NetEase Focusing More on Mobile

By | 2013-08-25T13:30:06+00:00 August 22nd, 2013|Categories: NetEase|

NetEase says it will promote mobile games and decrease its dependence on World of Warcraft, and with the effort underway its Q2 results surpassed Wall Street estimates and led to an increase in share price late last week.

Tencent’s Net Profit Rises on Gaming

By | 2013-08-25T13:29:13+00:00 August 21st, 2013|Categories: Tencent|

WeChat now has 300 million domestic and 70 million international registered users, popular games on their games channel, and seems to be drawing usage even from Tencent's own QQ Games platform, which saw a decline in usage in alignment with a decline in other PC-based casual gaming platforms over the past year of the surge in [...]

China’s One-Child Policy

By | 2013-08-25T13:28:10+00:00 August 20th, 2013|Categories: China|

A recent article in the Wall Street Daily discussed a possible change in China's one-child policy to allow two children to parents if only one of those parents is an only child. Currently the policy is that a family can have more than one child if both parents were only children themselves. Also, the one-child policy [...]

Lenovo Rides High on Chinese Demand

By | 2013-08-25T13:27:07+00:00 August 19th, 2013|Categories: China|

Lenovo is now the world's largest PC vendor, with 16.7% market share globally. 42% of total revenue comes from China and 98% of the company's smartphone sales come from China.